Resume

Julia M. Wayne

juliamwayne@outlook.com | linkedin.com/in/juliamwayne

WORK EXPERIENCE                                                                                                       

Software Test Engineer

Designed and implemented structured test cases and scripts derived from software requirements and technical specifications, while maintaining thorough and traceable documentation during development lifecycle.

Software Integration Engineer

Developed and enhanced continuous software integrations across multiple system baselines, emphasis on cybersecurity vulnerability remediation, system configuration, and integrity of systems and virtual environments.

Led the software integration of multiple systems within an Agile framework, analyzing system capabilities and managing monthly deliveries with Jira while collaborating with cross-functional teams.

Automated recurring tasks using PowerShell scripts while using version control to ensure reliable code delivery.

Maintained servers and virtualization environments for optimal security and performance.

Software Developer Intern II

Spearheaded the development of runtime transform axes tool for construction simulator, incorporating C#, OOP, trigonometry and physics principles, to streamline 3D object manipulation and guarantee precision and reliability.

Maximized efficiency and optimization of programs and tools by memory and asset management, clean coding practices, performance analysis, learning multi-threading, and understanding algorithmic complexity.

Implemented Unity reference scenes and documentation of Unity APIs, tools, physics and equations to ensure reliable performance across development, test, and production environments.

Collaborated with technical teams during production and code reviews to refine and improve features, using Git version control and unit testing.                                                 

Software Developer Intern I

Programmed realistic 3D crawler crane and boom movement, rotation, lift capacity, UI/UX design and player controls in Unity construction simulator, utilizing C#, OOP, test-driven development, unit tests, and debugging.

Designed physics engine, interactive objects, and collision detection systems with continuous troubleshooting and streamlining code to ensure performance.

Employed OOD principals to architect scalable, reusable Unity features and components, ensuring high code quality and maintainability through clean, efficient coding practices.

Astrophysics Data Analyst                                                                          

Developed Python code for data-filtering tests to conduct analysis on X-ray data of gravitationally lensed galaxy.

Constructed graphical representations in Jupyter Notebook and performed statistical evaluations to analyze outcomes.

SKILLS

Certifications & Training: CompTIA Security+ 701, WIT Python Data Science.

Programming & Web Languages: C#, C++, Java, Python, PowerShell, JavaScript, HTML/CSS.

Game Engines: Unity, Unreal.